Enum bevy::ecs::schedule::NodeId

pub enum NodeId {
    System(usize),
    Set(usize),
}
Expand description

Unique identifier for a system or system set stored in a ScheduleGraph.

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System(usize)

Identifier for a system.

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Set(usize)

Identifier for a system set.

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impl NodeId

pub const fn is_system(&self) -> bool

Returns true if the identified node is a system.

pub const fn is_set(&self) -> bool

Returns true if the identified node is a system set.

Trait Implementations§

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impl Clone for NodeId

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fn clone(&self) -> NodeId

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for NodeId

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for NodeId

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fn cmp(&self, other: &NodeId) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for NodeId

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fn eq(&self, other: &NodeId) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for NodeId

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fn partial_cmp(&self, other: &NodeId) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for NodeId

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impl Eq for NodeId

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impl StructuralPartialEq for NodeId

Auto Trait Implementations§

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impl Freeze for NodeId

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impl RefUnwindSafe for NodeId

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impl Send for NodeId

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impl Sync for NodeId

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impl Unpin for NodeId

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impl UnwindSafe for NodeId

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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fn downcast(&self) -> &T

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where T: Any + Eq,

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Casts the type to dyn Any.
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This method tests for self and other values to be equal. Read more
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where T: DynEq + Hash,

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fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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Compare self to key and return true if they are equal.
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const ALIGN: usize = _

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