Struct bevy::ecs::reflect::ReflectComponentFns

pub struct ReflectComponentFns {
    pub insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
    pub apply: fn(_: EntityMut<'_>, _: &(dyn Reflect + 'static)),
    pub apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
    pub remove: fn(_: &mut EntityWorldMut<'_>),
    pub contains: fn(_: FilteredEntityRef<'_>) -> bool,
    pub reflect: fn(_: FilteredEntityRef<'_>) -> Option<&(dyn Reflect + 'static)>,
    pub reflect_mut: fn(_: FilteredEntityMut<'_>) -> Option<Mut<'_, dyn Reflect>>,
    pub reflect_unchecked_mut: unsafe fn(_: UnsafeEntityCell<'_>) -> Option<Mut<'_, dyn Reflect>>,
    pub copy: fn(_: &World, _: &mut World, _: Entity, _: Entity, _: &TypeRegistry),
}
Available on crate feature bevy_reflect only.
Expand description

The raw function pointers needed to make up a ReflectComponent.

This is used when creating custom implementations of ReflectComponent with ReflectComponent::new().

Note: Creating custom implementations of ReflectComponent is an advanced feature that most users will not need. Usually a ReflectComponent is created for a type by deriving Reflect and adding the #[reflect(Component)] attribute. After adding the component to the TypeRegistry, its ReflectComponent can then be retrieved when needed.

Creating a custom ReflectComponent may be useful if you need to create new component types at runtime, for example, for scripting implementations.

By creating a custom ReflectComponent and inserting it into a type’s TypeRegistration, you can modify the way that reflected components of that type will be inserted into the Bevy world.

Fields§

§insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)

Function pointer implementing ReflectComponent::insert().

§apply: fn(_: EntityMut<'_>, _: &(dyn Reflect + 'static))

Function pointer implementing ReflectComponent::apply().

§apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)

Function pointer implementing ReflectComponent::apply_or_insert().

§remove: fn(_: &mut EntityWorldMut<'_>)

Function pointer implementing ReflectComponent::remove().

§contains: fn(_: FilteredEntityRef<'_>) -> bool

Function pointer implementing ReflectComponent::contains().

§reflect: fn(_: FilteredEntityRef<'_>) -> Option<&(dyn Reflect + 'static)>

Function pointer implementing ReflectComponent::reflect().

§reflect_mut: fn(_: FilteredEntityMut<'_>) -> Option<Mut<'_, dyn Reflect>>

Function pointer implementing ReflectComponent::reflect_mut().

§reflect_unchecked_mut: unsafe fn(_: UnsafeEntityCell<'_>) -> Option<Mut<'_, dyn Reflect>>

Function pointer implementing ReflectComponent::reflect_unchecked_mut().

§Safety

The function may only be called with an UnsafeEntityCell that can be used to mutably access the relevant component on the given entity.

§copy: fn(_: &World, _: &mut World, _: Entity, _: Entity, _: &TypeRegistry)

Function pointer implementing ReflectComponent::copy().

Implementations§

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impl ReflectComponentFns

pub fn new<T>() -> ReflectComponentFns

Get the default set of ReflectComponentFns for a specific component type using its FromType implementation.

This is useful if you want to start with the default implementation before overriding some of the functions to create a custom implementation.

Trait Implementations§

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impl Clone for ReflectComponentFns

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fn clone(&self) -> ReflectComponentFns

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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