Struct bevy::ecs::component::ComponentIdFor
pub struct ComponentIdFor<'s, T>(/* private fields */)
where
T: Component;
Expand description
A SystemParam
that provides access to the ComponentId
for a specific type.
Example
#[derive(Component)]
struct Player;
fn my_system(component_id: ComponentIdFor<Player>) {
let component_id: ComponentId = component_id.get();
// ...
}
Implementations§
§impl<T> ComponentIdFor<'_, T>where
T: Component,
impl<T> ComponentIdFor<'_, T>where T: Component,
pub fn get(&self) -> ComponentId
pub fn get(&self) -> ComponentId
Gets the ComponentId
for the type T
.
Trait Implementations§
§impl<T> Deref for ComponentIdFor<'_, T>where
T: Component,
impl<T> Deref for ComponentIdFor<'_, T>where T: Component,
§type Target = ComponentId
type Target = ComponentId
The resulting type after dereferencing.
§fn deref(&self) -> &<ComponentIdFor<'_, T> as Deref>::Target
fn deref(&self) -> &<ComponentIdFor<'_, T> as Deref>::Target
Dereferences the value.
§impl<T> From<ComponentIdFor<'_, T>> for ComponentIdwhere
T: Component,
impl<T> From<ComponentIdFor<'_, T>> for ComponentIdwhere T: Component,
§fn from(to_component_id: ComponentIdFor<'_, T>) -> ComponentId
fn from(to_component_id: ComponentIdFor<'_, T>) -> ComponentId
Converts to this type from the input type.
§impl<T> SystemParam for ComponentIdFor<'_, T>where
T: Component,
impl<T> SystemParam for ComponentIdFor<'_, T>where T: Component,
§type Item<'w, 's> = ComponentIdFor<'s, T>
type Item<'w, 's> = ComponentIdFor<'s, T>
The item type returned when constructing this system param.
The value of this associated type should be
Self
, instantiated with new lifetimes. Read more§fn init_state(
world: &mut World,
system_meta: &mut SystemMeta
) -> <ComponentIdFor<'_, T> as SystemParam>::State
fn init_state( world: &mut World, system_meta: &mut SystemMeta ) -> <ComponentIdFor<'_, T> as SystemParam>::State
Registers any
World
access used by this SystemParam
and creates a new instance of this param’s State
.§fn new_archetype(
state: &mut <ComponentIdFor<'_, T> as SystemParam>::State,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
fn new_archetype( state: &mut <ComponentIdFor<'_, T> as SystemParam>::State, archetype: &Archetype, system_meta: &mut SystemMeta )
For the specified
Archetype
, registers the components accessed by this SystemParam
(if applicable).§fn apply(
state: &mut <ComponentIdFor<'_, T> as SystemParam>::State,
system_meta: &SystemMeta,
world: &mut World
)
fn apply( state: &mut <ComponentIdFor<'_, T> as SystemParam>::State, system_meta: &SystemMeta, world: &mut World )
Applies any deferred mutations stored in this
SystemParam
’s state.
This is used to apply Commands
during apply_deferred
.§unsafe fn get_param<'w, 's>(
state: &'s mut <ComponentIdFor<'_, T> as SystemParam>::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick
) -> <ComponentIdFor<'_, T> as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut <ComponentIdFor<'_, T> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick ) -> <ComponentIdFor<'_, T> as SystemParam>::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction
. Read moreimpl<'w, 's, T> ReadOnlySystemParam for ComponentIdFor<'s, T>where T: Component, Local<'s, InitComponentId<T>>: ReadOnlySystemParam,
Auto Trait Implementations§
impl<'s, T> RefUnwindSafe for ComponentIdFor<'s, T>where T: RefUnwindSafe,
impl<'s, T> Send for ComponentIdFor<'s, T>
impl<'s, T> Sync for ComponentIdFor<'s, T>
impl<'s, T> Unpin for ComponentIdFor<'s, T>
impl<'s, T> !UnwindSafe for ComponentIdFor<'s, T>
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.