Struct bevy::ecs::change_detection::NonSendMut
pub struct NonSendMut<'a, T>where
T: 'static + ?Sized,{ /* private fields */ }
Expand description
Unique borrow of a non-Send
resource.
Only Send
resources may be accessed with the ResMut
SystemParam
. In case that the
resource does not implement Send
, this SystemParam
wrapper can be used. This will instruct
the scheduler to instead run the system on the main thread so that it doesn’t send the resource
over to another thread.
Panics
Panics when used as a SystemParameter
if the resource does not exist.
Use Option<NonSendMut<T>>
instead if the resource might not always exist.
Implementations§
§impl<'a, T> NonSendMut<'a, T>where
T: ?Sized,
impl<'a, T> NonSendMut<'a, T>where T: ?Sized,
pub fn into_inner(self) -> &'a mut T
pub fn into_inner(self) -> &'a mut T
Consume self
and return a mutable reference to the
contained value while marking self
as “changed”.
pub fn reborrow(&mut self) -> Mut<'_, T>
pub fn reborrow(&mut self) -> Mut<'_, T>
Returns a Mut<>
with a smaller lifetime.
This is useful if you have &mut NonSendMut <T>
, but you need a Mut<T>
.
pub fn map_unchanged<U>(self, f: impl FnOnce(&mut T) -> &mut U) -> Mut<'a, U>where
U: ?Sized,
pub fn map_unchanged<U>(self, f: impl FnOnce(&mut T) -> &mut U) -> Mut<'a, U>where U: ?Sized,
Maps to an inner value by applying a function to the contained reference, without flagging a change.
You should never modify the argument passed to the closure – if you want to modify the data
without flagging a change, consider using DetectChangesMut::bypass_change_detection
to make your intent explicit.
// When run, zeroes the translation of every entity.
fn reset_positions(mut transforms: Query<&mut Transform>) {
for transform in &mut transforms {
// We pinky promise not to modify `t` within the closure.
// Breaking this promise will result in logic errors, but will never cause undefined behavior.
let mut translation = transform.map_unchanged(|t| &mut t.translation);
// Only reset the translation if it isn't already zero;
translation.set_if_neq(Vec2::ZERO);
}
}
pub fn as_deref_mut(&mut self) -> Mut<'_, <T as Deref>::Target>where
T: DerefMut,
pub fn as_deref_mut(&mut self) -> Mut<'_, <T as Deref>::Target>where T: DerefMut,
Allows you access to the dereferenced value of this pointer without immediately triggering change detection.
Trait Implementations§
§impl<'a, T> AsMut<T> for NonSendMut<'a, T>
impl<'a, T> AsMut<T> for NonSendMut<'a, T>
§impl<'a, T> AsRef<T> for NonSendMut<'a, T>
impl<'a, T> AsRef<T> for NonSendMut<'a, T>
§impl<'a, T> Debug for NonSendMut<'a, T>where
T: Debug + ?Sized,
impl<'a, T> Debug for NonSendMut<'a, T>where T: Debug + ?Sized,
§impl<'a, T> Deref for NonSendMut<'a, T>where
T: ?Sized,
impl<'a, T> Deref for NonSendMut<'a, T>where T: ?Sized,
§impl<'a, T> DerefMut for NonSendMut<'a, T>where
T: ?Sized,
impl<'a, T> DerefMut for NonSendMut<'a, T>where T: ?Sized,
§fn deref_mut(&mut self) -> &mut <NonSendMut<'a, T> as Deref>::Target
fn deref_mut(&mut self) -> &mut <NonSendMut<'a, T> as Deref>::Target
§impl<'a, T> DetectChanges for NonSendMut<'a, T>where
T: ?Sized,
impl<'a, T> DetectChanges for NonSendMut<'a, T>where T: ?Sized,
§fn is_changed(&self) -> bool
fn is_changed(&self) -> bool
true
if this value was added or mutably dereferenced
either since the last time the system ran or, if the system never ran,
since the beginning of the program. Read more§fn last_changed(&self) -> Tick
fn last_changed(&self) -> Tick
§impl<'a, T> DetectChangesMut for NonSendMut<'a, T>where
T: ?Sized,
impl<'a, T> DetectChangesMut for NonSendMut<'a, T>where T: ?Sized,
§fn set_changed(&mut self)
fn set_changed(&mut self)
§fn set_last_changed(&mut self, last_changed: Tick)
fn set_last_changed(&mut self, last_changed: Tick)
§fn bypass_change_detection(
&mut self
) -> &mut <NonSendMut<'a, T> as DetectChangesMut>::Inner
fn bypass_change_detection( &mut self ) -> &mut <NonSendMut<'a, T> as DetectChangesMut>::Inner
§impl<'a, T> From<NonSendMut<'a, T>> for Mut<'a, T>where
T: 'static,
impl<'a, T> From<NonSendMut<'a, T>> for Mut<'a, T>where T: 'static,
§fn from(other: NonSendMut<'a, T>) -> Mut<'a, T>
fn from(other: NonSendMut<'a, T>) -> Mut<'a, T>
Convert this NonSendMut
into a Mut
. This allows keeping the change-detection feature of Mut
while losing the specificity of NonSendMut
.
§impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T>
impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T>
§fn from(nsm: NonSendMut<'a, T>) -> NonSend<'a, T>
fn from(nsm: NonSendMut<'a, T>) -> NonSend<'a, T>
§impl<'a, T> SystemParam for NonSendMut<'a, T>where
T: 'static,
impl<'a, T> SystemParam for NonSendMut<'a, T>where T: 'static,
§type State = ComponentId
type State = ComponentId
§type Item<'w, 's> = NonSendMut<'w, T>
type Item<'w, 's> = NonSendMut<'w, T>
Self
, instantiated with new lifetimes. Read more§fn init_state(
world: &mut World,
system_meta: &mut SystemMeta
) -> <NonSendMut<'a, T> as SystemParam>::State
fn init_state( world: &mut World, system_meta: &mut SystemMeta ) -> <NonSendMut<'a, T> as SystemParam>::State
World
access used by this SystemParam
and creates a new instance of this param’s State
.§unsafe fn get_param<'w, 's>(
_: &'s mut <NonSendMut<'a, T> as SystemParam>::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick
) -> <NonSendMut<'a, T> as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( _: &'s mut <NonSendMut<'a, T> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick ) -> <NonSendMut<'a, T> as SystemParam>::Item<'w, 's>
SystemParamFunction
. Read more§fn new_archetype(
_state: &mut Self::State,
_archetype: &Archetype,
_system_meta: &mut SystemMeta
)
fn new_archetype( _state: &mut Self::State, _archetype: &Archetype, _system_meta: &mut SystemMeta )
Archetype
, registers the components accessed by this SystemParam
(if applicable).§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
SystemParam
’s state.
This is used to apply Commands
during apply_deferred
.Auto Trait Implementations§
impl<'a, T: ?Sized> RefUnwindSafe for NonSendMut<'a, T>where T: RefUnwindSafe,
impl<'a, T: ?Sized> Send for NonSendMut<'a, T>where T: Send,
impl<'a, T: ?Sized> Sync for NonSendMut<'a, T>where T: Sync,
impl<'a, T: ?Sized> Unpin for NonSendMut<'a, T>
impl<'a, T> !UnwindSafe for NonSendMut<'a, T>
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.