Struct bevy::core_pipeline::fxaa::FxaaPipeline
pub struct FxaaPipeline { /* private fields */ }
Methods from Deref<Target = BindGroupLayout>§
pub fn id(&self) -> BindGroupLayoutId
pub fn value(&self) -> &BindGroupLayout
Trait Implementations§
§impl Deref for FxaaPipeline
impl Deref for FxaaPipeline
§type Target = BindGroupLayout
type Target = BindGroupLayout
The resulting type after dereferencing.
§fn deref(&self) -> &<FxaaPipeline as Deref>::Target
fn deref(&self) -> &<FxaaPipeline as Deref>::Target
Dereferences the value.
§impl FromWorld for FxaaPipeline
impl FromWorld for FxaaPipeline
§fn from_world(render_world: &mut World) -> FxaaPipeline
fn from_world(render_world: &mut World) -> FxaaPipeline
Creates
Self
using data from the given World
.§impl SpecializedRenderPipeline for FxaaPipeline
impl SpecializedRenderPipeline for FxaaPipeline
type Key = FxaaPipelineKey
fn specialize( &self, key: <FxaaPipeline as SpecializedRenderPipeline>::Key ) -> RenderPipelineDescriptor
impl Resource for FxaaPipelinewhere FxaaPipeline: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for FxaaPipeline
impl Send for FxaaPipeline
impl Sync for FxaaPipeline
impl Unpin for FxaaPipeline
impl UnwindSafe for FxaaPipeline
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.