Struct bevy::core::Name

pub struct Name { /* private fields */ }
Expand description

Component used to identify an entity. Stores a hash for faster comparisons.

The hash is eagerly re-computed upon each update to the name.

Name should not be treated as a globally unique identifier for entities, as multiple entities can have the same name. Entity should be used instead as the default unique identifier.

Implementations§

§

impl Name

pub fn new(name: impl Into<Cow<'static, str>>) -> Name

Creates a new Name from any string-like type.

The internal hash will be computed immediately.

Examples found in repository?
examples/scene/scene.rs (line 117)
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
fn save_scene_system(world: &mut World) {
    // Scenes can be created from any ECS World.
    // You can either create a new one for the scene or use the current World.
    // For demonstration purposes, we'll create a new one.
    let mut scene_world = World::new();

    // The `TypeRegistry` resource contains information about all registered types (including components).
    // This is used to construct scenes, so we'll want to ensure that our previous type registrations
    // exist in this new scene world as well.
    // To do this, we can simply clone the `AppTypeRegistry` resource.
    let type_registry = world.resource::<AppTypeRegistry>().clone();
    scene_world.insert_resource(type_registry);

    let mut component_b = ComponentB::from_world(world);
    component_b.value = "hello".to_string();
    scene_world.spawn((
        component_b,
        ComponentA { x: 1.0, y: 2.0 },
        Transform::IDENTITY,
        Name::new("joe"),
    ));
    scene_world.spawn(ComponentA { x: 3.0, y: 4.0 });
    scene_world.insert_resource(ResourceA { score: 1 });

    // With our sample world ready to go, we can now create our scene using DynamicScene or DynamicSceneBuilder.
    // For simplicity, we will create our scene using DynamicScene:
    let scene = DynamicScene::from_world(&scene_world);

    // Scenes can be serialized like this:
    let type_registry = world.resource::<AppTypeRegistry>();
    let type_registry = type_registry.read();
    let serialized_scene = scene.serialize(&type_registry).unwrap();

    // Showing the scene in the console
    info!("{}", serialized_scene);

    // Writing the scene to a new file. Using a task to avoid calling the filesystem APIs in a system
    // as they are blocking
    // This can't work in WASM as there is no filesystem access
    #[cfg(not(target_arch = "wasm32"))]
    IoTaskPool::get()
        .spawn(async move {
            // Write the scene RON data to file
            File::create(format!("assets/{NEW_SCENE_FILE_PATH}"))
                .and_then(|mut file| file.write(serialized_scene.as_bytes()))
                .expect("Error while writing scene to file");
        })
        .detach();
}
More examples
Hide additional examples
examples/animation/animated_transform.rs (line 44)
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
fn setup(
    mut commands: Commands,
    mut meshes: ResMut<Assets<Mesh>>,
    mut materials: ResMut<Assets<StandardMaterial>>,
    mut animations: ResMut<Assets<AnimationClip>>,
    mut graphs: ResMut<Assets<AnimationGraph>>,
) {
    // Camera
    commands.spawn(Camera3dBundle {
        transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
        ..default()
    });

    // Light
    commands.spawn(PointLightBundle {
        point_light: PointLight {
            intensity: 500_000.0,
            ..default()
        },
        transform: Transform::from_xyz(0.0, 2.5, 0.0),
        ..default()
    });

    // Let's use the `Name` component to target entities. We can use anything we
    // like, but names are convenient.
    let planet = Name::new("planet");
    let orbit_controller = Name::new("orbit_controller");
    let satellite = Name::new("satellite");

    // Creating the animation
    let mut animation = AnimationClip::default();
    // A curve can modify a single part of a transform, here the translation
    let planet_animation_target_id = AnimationTargetId::from_name(&planet);
    animation.add_curve_to_target(
        planet_animation_target_id,
        VariableCurve {
            keyframe_timestamps: vec![0.0, 1.0, 2.0, 3.0, 4.0],
            keyframes: Keyframes::Translation(vec![
                Vec3::new(1.0, 0.0, 1.0),
                Vec3::new(-1.0, 0.0, 1.0),
                Vec3::new(-1.0, 0.0, -1.0),
                Vec3::new(1.0, 0.0, -1.0),
                // in case seamless looping is wanted, the last keyframe should
                // be the same as the first one
                Vec3::new(1.0, 0.0, 1.0),
            ]),
            interpolation: Interpolation::Linear,
        },
    );
    // Or it can modify the rotation of the transform.
    // To find the entity to modify, the hierarchy will be traversed looking for
    // an entity with the right name at each level
    let orbit_controller_animation_target_id =
        AnimationTargetId::from_names([planet.clone(), orbit_controller.clone()].iter());
    animation.add_curve_to_target(
        orbit_controller_animation_target_id,
        VariableCurve {
            keyframe_timestamps: vec![0.0, 1.0, 2.0, 3.0, 4.0],
            keyframes: Keyframes::Rotation(vec![
                Quat::IDENTITY,
                Quat::from_axis_angle(Vec3::Y, PI / 2.),
                Quat::from_axis_angle(Vec3::Y, PI / 2. * 2.),
                Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.),
                Quat::IDENTITY,
            ]),
            interpolation: Interpolation::Linear,
        },
    );
    // If a curve in an animation is shorter than the other, it will not repeat
    // until all other curves are finished. In that case, another animation should
    // be created for each part that would have a different duration / period
    let satellite_animation_target_id = AnimationTargetId::from_names(
        [planet.clone(), orbit_controller.clone(), satellite.clone()].iter(),
    );
    animation.add_curve_to_target(
        satellite_animation_target_id,
        VariableCurve {
            keyframe_timestamps: vec![0.0, 0.5, 1.0, 1.5, 2.0, 2.5, 3.0, 3.5, 4.0],
            keyframes: Keyframes::Scale(vec![
                Vec3::splat(0.8),
                Vec3::splat(1.2),
                Vec3::splat(0.8),
                Vec3::splat(1.2),
                Vec3::splat(0.8),
                Vec3::splat(1.2),
                Vec3::splat(0.8),
                Vec3::splat(1.2),
                Vec3::splat(0.8),
            ]),
            interpolation: Interpolation::Linear,
        },
    );
    // There can be more than one curve targeting the same entity path
    animation.add_curve_to_target(
        AnimationTargetId::from_names(
            [planet.clone(), orbit_controller.clone(), satellite.clone()].iter(),
        ),
        VariableCurve {
            keyframe_timestamps: vec![0.0, 1.0, 2.0, 3.0, 4.0],
            keyframes: Keyframes::Rotation(vec![
                Quat::IDENTITY,
                Quat::from_axis_angle(Vec3::Y, PI / 2.),
                Quat::from_axis_angle(Vec3::Y, PI / 2. * 2.),
                Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.),
                Quat::IDENTITY,
            ]),
            interpolation: Interpolation::Linear,
        },
    );

    // Create the animation graph
    let (graph, animation_index) = AnimationGraph::from_clip(animations.add(animation));

    // Create the animation player, and set it to repeat
    let mut player = AnimationPlayer::default();
    player.play(animation_index).repeat();

    // Create the scene that will be animated
    // First entity is the planet
    let planet_entity = commands
        .spawn((
            PbrBundle {
                mesh: meshes.add(Sphere::default()),
                material: materials.add(Color::srgb(0.8, 0.7, 0.6)),
                ..default()
            },
            // Add the animation graph and player
            planet,
            graphs.add(graph),
            player,
        ))
        .id();
    commands
        .entity(planet_entity)
        .insert(AnimationTarget {
            id: planet_animation_target_id,
            player: planet_entity,
        })
        .with_children(|p| {
            // This entity is just used for animation, but doesn't display anything
            p.spawn((
                SpatialBundle::INHERITED_IDENTITY,
                orbit_controller,
                AnimationTarget {
                    id: orbit_controller_animation_target_id,
                    player: planet_entity,
                },
            ))
            .with_children(|p| {
                // The satellite, placed at a distance of the planet
                p.spawn((
                    PbrBundle {
                        transform: Transform::from_xyz(1.5, 0.0, 0.0),
                        mesh: meshes.add(Cuboid::new(0.5, 0.5, 0.5)),
                        material: materials.add(Color::srgb(0.3, 0.9, 0.3)),
                        ..default()
                    },
                    AnimationTarget {
                        id: satellite_animation_target_id,
                        player: planet_entity,
                    },
                    satellite,
                ));
            });
        });
}

pub fn set(&mut self, name: impl Into<Cow<'static, str>>)

Sets the entity’s name.

The internal hash will be re-computed.

pub fn mutate<F>(&mut self, f: F)
where F: FnOnce(&mut String),

Updates the name of the entity in place.

This will allocate a new string if the name was previously created from a borrow.

pub fn as_str(&self) -> &str

Gets the name of the entity as a &str.

Examples found in repository?
examples/tools/scene_viewer/morph_viewer_plugin.rs (line 135)
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
    fn new(
        entity_name: Option<&Name>,
        weights: &[f32],
        target_names: Option<&[String]>,
        entity: Entity,
    ) -> Vec<Target> {
        let get_name = |i| target_names.and_then(|names| names.get(i));
        let entity_name = entity_name.map(|n| n.as_str());
        weights
            .iter()
            .enumerate()
            .map(|(index, weight)| Target {
                entity_name: entity_name.map(|n| n.to_owned()),
                entity,
                name: get_name(index).cloned(),
                index,
                weight: *weight,
                change_dir: WeightChange::Increase,
            })
            .collect()
    }
More examples
Hide additional examples
examples/animation/morph_targets.rs (line 69)
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
fn setup_animations(
    mut has_setup: Local<bool>,
    mut commands: Commands,
    mut players: Query<(Entity, &Name, &mut AnimationPlayer)>,
    morph_data: Res<MorphData>,
    mut graphs: ResMut<Assets<AnimationGraph>>,
) {
    if *has_setup {
        return;
    }
    for (entity, name, mut player) in &mut players {
        // The name of the entity in the GLTF scene containing the AnimationPlayer for our morph targets is "Main"
        if name.as_str() != "Main" {
            continue;
        }

        let (graph, animation) = AnimationGraph::from_clip(morph_data.the_wave.clone());
        commands.entity(entity).insert(graphs.add(graph));

        player.play(animation).repeat();
        *has_setup = true;
    }
}

Methods from Deref<Target = str>§

1.0.0 · source

pub fn len(&self) -> usize

Returns the length of self.

This length is in bytes, not chars or graphemes. In other words, it might not be what a human considers the length of the string.

§Examples
let len = "foo".len();
assert_eq!(3, len);

assert_eq!("ƒoo".len(), 4); // fancy f!
assert_eq!("ƒoo".chars().count(), 3);
1.0.0 · source

pub fn is_empty(&self) -> bool

Returns true if self has a length of zero bytes.

§Examples
let s = "";
assert!(s.is_empty());

let s = "not empty";
assert!(!s.is_empty());
1.9.0 · source

pub fn is_char_boundary(&self, index: usize) -> bool

Checks that index-th byte is the first byte in a UTF-8 code point sequence or the end of the string.

The start and end of the string (when index == self.len()) are considered to be boundaries.

Returns false if index is greater than self.len().

§Examples
let s = "Löwe 老虎 Léopard";
assert!(s.is_char_boundary(0));
// start of `老`
assert!(s.is_char_boundary(6));
assert!(s.is_char_boundary(s.len()));

// second byte of `ö`
assert!(!s.is_char_boundary(2));

// third byte of `老`
assert!(!s.is_char_boundary(8));
source

pub fn floor_char_boundary(&self, index: usize) -> usize

🔬This is a nightly-only experimental API. (round_char_boundary)

Finds the closest x not exceeding index where is_char_boundary(x) is true.

This method can help you truncate a string so that it’s still valid UTF-8, but doesn’t exceed a given number of bytes. Note that this is done purely at the character level and can still visually split graphemes, even though the underlying characters aren’t split. For example, the emoji 🧑‍🔬 (scientist) could be split so that the string only includes 🧑 (person) instead.

§Examples
#![feature(round_char_boundary)]
let s = "❤️🧡💛💚💙💜";
assert_eq!(s.len(), 26);
assert!(!s.is_char_boundary(13));

let closest = s.floor_char_boundary(13);
assert_eq!(closest, 10);
assert_eq!(&s[..closest], "❤️🧡");
source

pub fn ceil_char_boundary(&self, index: usize) -> usize

🔬This is a nightly-only experimental API. (round_char_boundary)

Finds the closest x not below index where is_char_boundary(x) is true.

If index is greater than the length of the string, this returns the length of the string.

This method is the natural complement to floor_char_boundary. See that method for more details.

§Examples
#![feature(round_char_boundary)]
let s = "❤️🧡💛💚💙💜";
assert_eq!(s.len(), 26);
assert!(!s.is_char_boundary(13));

let closest = s.ceil_char_boundary(13);
assert_eq!(closest, 14);
assert_eq!(&s[..closest], "❤️🧡💛");
1.0.0 · source

pub fn as_bytes(&self) -> &[u8]

Converts a string slice to a byte slice. To convert the byte slice back into a string slice, use the from_utf8 function.

§Examples
let bytes = "bors".as_bytes();
assert_eq!(b"bors", bytes);
1.0.0 · source

pub fn as_ptr(&self) -> *const u8

Converts a string slice to a raw pointer.

As string slices are a slice of bytes, the raw pointer points to a u8. This pointer will be pointing to the first byte of the string slice.

The caller must ensure that the returned pointer is never written to. If you need to mutate the contents of the string slice, use as_mut_ptr.

§Examples
let s = "Hello";
let ptr = s.as_ptr();
1.20.0 · source

pub fn get<I>(&self, i: I) -> Option<&<I as SliceIndex<str>>::Output>
where I: SliceIndex<str>,

Returns a subslice of str.

This is the non-panicking alternative to indexing the str. Returns None whenever equivalent indexing operation would panic.

§Examples
let v = String::from("🗻∈🌏");

assert_eq!(Some("🗻"), v.get(0..4));

// indices not on UTF-8 sequence boundaries
assert!(v.get(1..).is_none());
assert!(v.get(..8).is_none());

// out of bounds
assert!(v.get(..42).is_none());
1.20.0 · source

pub unsafe fn get_unchecked<I>(&self, i: I) -> &<I as SliceIndex<str>>::Output
where I: SliceIndex<str>,

Returns an unchecked subslice of str.

This is the unchecked alternative to indexing the str.

§Safety

Callers of this function are responsible that these preconditions are satisfied:

  • The starting index must not exceed the ending index;
  • Indexes must be within bounds of the original slice;
  • Indexes must lie on UTF-8 sequence boundaries.

Failing that, the returned string slice may reference invalid memory or violate the invariants communicated by the str type.

§Examples
let v = "🗻∈🌏";
unsafe {
    assert_eq!("🗻", v.get_unchecked(0..4));
    assert_eq!("∈", v.get_unchecked(4..7));
    assert_eq!("🌏", v.get_unchecked(7..11));
}
1.0.0 · source

pub unsafe fn slice_unchecked(&self, begin: usize, end: usize) -> &str

👎Deprecated since 1.29.0: use get_unchecked(begin..end) instead

Creates a string slice from another string slice, bypassing safety checks.

This is generally not recommended, use with caution! For a safe alternative see str and Index.

This new slice goes from begin to end, including begin but excluding end.

To get a mutable string slice instead, see the slice_mut_unchecked method.

§Safety

Callers of this function are responsible that three preconditions are satisfied:

  • begin must not exceed end.
  • begin and end must be byte positions within the string slice.
  • begin and end must lie on UTF-8 sequence boundaries.
§Examples
let s = "Löwe 老虎 Léopard";

unsafe {
    assert_eq!("Löwe 老虎 Léopard", s.slice_unchecked(0, 21));
}

let s = "Hello, world!";

unsafe {
    assert_eq!("world", s.slice_unchecked(7, 12));
}
1.4.0 · source

pub fn split_at(&self, mid: usize) -> (&str, &str)

Divide one string slice into two at an index.

The argument, mid, should be a byte offset from the start of the string. It must also be on the boundary of a UTF-8 code point.

The two slices returned go from the start of the string slice to mid, and from mid to the end of the string slice.

To get mutable string slices instead, see the split_at_mut method.

§Panics

Panics if mid is not on a UTF-8 code point boundary, or if it is past the end of the last code point of the string slice. For a non-panicking alternative see split_at_checked.

§Examples
let s = "Per Martin-Löf";

let (first, last) = s.split_at(3);

assert_eq!("Per", first);
assert_eq!(" Martin-Löf", last);
1.80.0 · source

pub fn split_at_checked(&self, mid: usize) -> Option<(&str, &str)>

Divide one string slice into two at an index.

The argument, mid, should be a valid byte offset from the start of the string. It must also be on the boundary of a UTF-8 code point. The method returns None if that’s not the case.

The two slices returned go from the start of the string slice to mid, and from mid to the end of the string slice.

To get mutable string slices instead, see the split_at_mut_checked method.

§Examples
let s = "Per Martin-Löf";

let (first, last) = s.split_at_checked(3).unwrap();
assert_eq!("Per", first);
assert_eq!(" Martin-Löf", last);

assert_eq!(None, s.split_at_checked(13));  // Inside “ö”
assert_eq!(None, s.split_at_checked(16));  // Beyond the string length
1.0.0 · source

pub fn chars(&self) -> Chars<'_>

Returns an iterator over the chars of a string slice.

As a string slice consists of valid UTF-8, we can iterate through a string slice by char. This method returns such an iterator.

It’s important to remember that char represents a Unicode Scalar Value, and might not match your idea of what a ‘character’ is. Iteration over grapheme clusters may be what you actually want. This functionality is not provided by Rust’s standard library, check crates.io instead.

§Examples

Basic usage:

let word = "goodbye";

let count = word.chars().count();
assert_eq!(7, count);

let mut chars = word.chars();

assert_eq!(Some('g'), chars.next());
assert_eq!(Some('o'), chars.next());
assert_eq!(Some('o'), chars.next());
assert_eq!(Some('d'), chars.next());
assert_eq!(Some('b'), chars.next());
assert_eq!(Some('y'), chars.next());
assert_eq!(Some('e'), chars.next());

assert_eq!(None, chars.next());

Remember, chars might not match your intuition about characters:

let y = "y̆";

let mut chars = y.chars();

assert_eq!(Some('y'), chars.next()); // not 'y̆'
assert_eq!(Some('\u{0306}'), chars.next());

assert_eq!(None, chars.next());
1.0.0 · source

pub fn char_indices(&self) -> CharIndices<'_>

Returns an iterator over the chars of a string slice, and their positions.

As a string slice consists of valid UTF-8, we can iterate through a string slice by char. This method returns an iterator of both these chars, as well as their byte positions.

The iterator yields tuples. The position is first, the char is second.

§Examples

Basic usage:

let word = "goodbye";

let count = word.char_indices().count();
assert_eq!(7, count);

let mut char_indices = word.char_indices();

assert_eq!(Some((0, 'g')), char_indices.next());
assert_eq!(Some((1, 'o')), char_indices.next());
assert_eq!(Some((2, 'o')), char_indices.next());
assert_eq!(Some((3, 'd')), char_indices.next());
assert_eq!(Some((4, 'b')), char_indices.next());
assert_eq!(Some((5, 'y')), char_indices.next());
assert_eq!(Some((6, 'e')), char_indices.next());

assert_eq!(None, char_indices.next());

Remember, chars might not match your intuition about characters:

let yes = "y̆es";

let mut char_indices = yes.char_indices();

assert_eq!(Some((0, 'y')), char_indices.next()); // not (0, 'y̆')
assert_eq!(Some((1, '\u{0306}')), char_indices.next());

// note the 3 here - the previous character took up two bytes
assert_eq!(Some((3, 'e')), char_indices.next());
assert_eq!(Some((4, 's')), char_indices.next());

assert_eq!(None, char_indices.next());
1.0.0 · source

pub fn bytes(&self) -> Bytes<'_>

An iterator over the bytes of a string slice.

As a string slice consists of a sequence of bytes, we can iterate through a string slice by byte. This method returns such an iterator.

§Examples
let mut bytes = "bors".bytes();

assert_eq!(Some(b'b'), bytes.next());
assert_eq!(Some(b'o'), bytes.next());
assert_eq!(Some(b'r'), bytes.next());
assert_eq!(Some(b's'), bytes.next());

assert_eq!(None, bytes.next());
1.1.0 · source

pub fn split_whitespace(&self) -> SplitWhitespace<'_>

Splits a string slice by whitespace.

The iterator returned will return string slices that are sub-slices of the original string slice, separated by any amount of whitespace.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space. If you only want to split on ASCII whitespace instead, use split_ascii_whitespace.

§Examples

Basic usage:

let mut iter = "A few words".split_whitespace();

assert_eq!(Some("A"), iter.next());
assert_eq!(Some("few"), iter.next());
assert_eq!(Some("words"), iter.next());

assert_eq!(None, iter.next());

All kinds of whitespace are considered:

let mut iter = " Mary   had\ta\u{2009}little  \n\t lamb".split_whitespace();
assert_eq!(Some("Mary"), iter.next());
assert_eq!(Some("had"), iter.next());
assert_eq!(Some("a"), iter.next());
assert_eq!(Some("little"), iter.next());
assert_eq!(Some("lamb"), iter.next());

assert_eq!(None, iter.next());

If the string is empty or all whitespace, the iterator yields no string slices:

assert_eq!("".split_whitespace().next(), None);
assert_eq!("   ".split_whitespace().next(), None);
1.34.0 · source

pub fn split_ascii_whitespace(&self) -> SplitAsciiWhitespace<'_>

Splits a string slice by ASCII whitespace.

The iterator returned will return string slices that are sub-slices of the original string slice, separated by any amount of ASCII whitespace.

To split by Unicode Whitespace instead, use split_whitespace.

§Examples

Basic usage:

let mut iter = "A few words".split_ascii_whitespace();

assert_eq!(Some("A"), iter.next());
assert_eq!(Some("few"), iter.next());
assert_eq!(Some("words"), iter.next());

assert_eq!(None, iter.next());

All kinds of ASCII whitespace are considered:

let mut iter = " Mary   had\ta little  \n\t lamb".split_ascii_whitespace();
assert_eq!(Some("Mary"), iter.next());
assert_eq!(Some("had"), iter.next());
assert_eq!(Some("a"), iter.next());
assert_eq!(Some("little"), iter.next());
assert_eq!(Some("lamb"), iter.next());

assert_eq!(None, iter.next());

If the string is empty or all ASCII whitespace, the iterator yields no string slices:

assert_eq!("".split_ascii_whitespace().next(), None);
assert_eq!("   ".split_ascii_whitespace().next(), None);
1.0.0 · source

pub fn lines(&self) -> Lines<'_>

An iterator over the lines of a string, as string slices.

Lines are split at line endings that are either newlines (\n) or sequences of a carriage return followed by a line feed (\r\n).

Line terminators are not included in the lines returned by the iterator.

Note that any carriage return (\r) not immediately followed by a line feed (\n) does not split a line. These carriage returns are thereby included in the produced lines.

The final line ending is optional. A string that ends with a final line ending will return the same lines as an otherwise identical string without a final line ending.

§Examples

Basic usage:

let text = "foo\r\nbar\n\nbaz\r";
let mut lines = text.lines();

assert_eq!(Some("foo"), lines.next());
assert_eq!(Some("bar"), lines.next());
assert_eq!(Some(""), lines.next());
// Trailing carriage return is included in the last line
assert_eq!(Some("baz\r"), lines.next());

assert_eq!(None, lines.next());

The final line does not require any ending:

let text = "foo\nbar\n\r\nbaz";
let mut lines = text.lines();

assert_eq!(Some("foo"), lines.next());
assert_eq!(Some("bar"), lines.next());
assert_eq!(Some(""), lines.next());
assert_eq!(Some("baz"), lines.next());

assert_eq!(None, lines.next());
1.0.0 · source

pub fn lines_any(&self) -> LinesAny<'_>

👎Deprecated since 1.4.0: use lines() instead now

An iterator over the lines of a string.

1.8.0 · source

pub fn encode_utf16(&self) -> EncodeUtf16<'_>

Returns an iterator of u16 over the string encoded as UTF-16.

§Examples
let text = "Zażółć gęślą jaźń";

let utf8_len = text.len();
let utf16_len = text.encode_utf16().count();

assert!(utf16_len <= utf8_len);
1.0.0 · source

pub fn contains<'a, P>(&'a self, pat: P) -> bool
where P: Pattern<'a>,

Returns true if the given pattern matches a sub-slice of this string slice.

Returns false if it does not.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples
let bananas = "bananas";

assert!(bananas.contains("nana"));
assert!(!bananas.contains("apples"));
1.0.0 · source

pub fn starts_with<'a, P>(&'a self, pat: P) -> bool
where P: Pattern<'a>,

Returns true if the given pattern matches a prefix of this string slice.

Returns false if it does not.

The pattern can be a &str, in which case this function will return true if the &str is a prefix of this string slice.

The pattern can also be a char, a slice of chars, or a function or closure that determines if a character matches. These will only be checked against the first character of this string slice. Look at the second example below regarding behavior for slices of chars.

§Examples
let bananas = "bananas";

assert!(bananas.starts_with("bana"));
assert!(!bananas.starts_with("nana"));
let bananas = "bananas";

// Note that both of these assert successfully.
assert!(bananas.starts_with(&['b', 'a', 'n', 'a']));
assert!(bananas.starts_with(&['a', 'b', 'c', 'd']));
1.0.0 · source

pub fn ends_with<'a, P>(&'a self, pat: P) -> bool
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

Returns true if the given pattern matches a suffix of this string slice.

Returns false if it does not.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples
let bananas = "bananas";

assert!(bananas.ends_with("anas"));
assert!(!bananas.ends_with("nana"));
1.0.0 · source

pub fn find<'a, P>(&'a self, pat: P) -> Option<usize>
where P: Pattern<'a>,

Returns the byte index of the first character of this string slice that matches the pattern.

Returns None if the pattern doesn’t match.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples

Simple patterns:

let s = "Löwe 老虎 Léopard Gepardi";

assert_eq!(s.find('L'), Some(0));
assert_eq!(s.find('é'), Some(14));
assert_eq!(s.find("pard"), Some(17));

More complex patterns using point-free style and closures:

let s = "Löwe 老虎 Léopard";

assert_eq!(s.find(char::is_whitespace), Some(5));
assert_eq!(s.find(char::is_lowercase), Some(1));
assert_eq!(s.find(|c: char| c.is_whitespace() || c.is_lowercase()), Some(1));
assert_eq!(s.find(|c: char| (c < 'o') && (c > 'a')), Some(4));

Not finding the pattern:

let s = "Löwe 老虎 Léopard";
let x: &[_] = &['1', '2'];

assert_eq!(s.find(x), None);
1.0.0 · source

pub fn rfind<'a, P>(&'a self, pat: P) -> Option<usize>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

Returns the byte index for the first character of the last match of the pattern in this string slice.

Returns None if the pattern doesn’t match.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples

Simple patterns:

let s = "Löwe 老虎 Léopard Gepardi";

assert_eq!(s.rfind('L'), Some(13));
assert_eq!(s.rfind('é'), Some(14));
assert_eq!(s.rfind("pard"), Some(24));

More complex patterns with closures:

let s = "Löwe 老虎 Léopard";

assert_eq!(s.rfind(char::is_whitespace), Some(12));
assert_eq!(s.rfind(char::is_lowercase), Some(20));

Not finding the pattern:

let s = "Löwe 老虎 Léopard";
let x: &[_] = &['1', '2'];

assert_eq!(s.rfind(x), None);
1.0.0 · source

pub fn split<'a, P>(&'a self, pat: P) -> Split<'a, P>
where P: Pattern<'a>,

An iterator over substrings of this string slice, separated by characters matched by a pattern.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator will be a DoubleEndedIterator if the pattern allows a reverse search and forward/reverse search yields the same elements. This is true for, e.g., char, but not for &str.

If the pattern allows a reverse search but its results might differ from a forward search, the rsplit method can be used.

§Examples

Simple patterns:

let v: Vec<&str> = "Mary had a little lamb".split(' ').collect();
assert_eq!(v, ["Mary", "had", "a", "little", "lamb"]);

let v: Vec<&str> = "".split('X').collect();
assert_eq!(v, [""]);

let v: Vec<&str> = "lionXXtigerXleopard".split('X').collect();
assert_eq!(v, ["lion", "", "tiger", "leopard"]);

let v: Vec<&str> = "lion::tiger::leopard".split("::").collect();
assert_eq!(v, ["lion", "tiger", "leopard"]);

let v: Vec<&str> = "abc1def2ghi".split(char::is_numeric).collect();
assert_eq!(v, ["abc", "def", "ghi"]);

let v: Vec<&str> = "lionXtigerXleopard".split(char::is_uppercase).collect();
assert_eq!(v, ["lion", "tiger", "leopard"]);

If the pattern is a slice of chars, split on each occurrence of any of the characters:

let v: Vec<&str> = "2020-11-03 23:59".split(&['-', ' ', ':', '@'][..]).collect();
assert_eq!(v, ["2020", "11", "03", "23", "59"]);

A more complex pattern, using a closure:

let v: Vec<&str> = "abc1defXghi".split(|c| c == '1' || c == 'X').collect();
assert_eq!(v, ["abc", "def", "ghi"]);

If a string contains multiple contiguous separators, you will end up with empty strings in the output:

let x = "||||a||b|c".to_string();
let d: Vec<_> = x.split('|').collect();

assert_eq!(d, &["", "", "", "", "a", "", "b", "c"]);

Contiguous separators are separated by the empty string.

let x = "(///)".to_string();
let d: Vec<_> = x.split('/').collect();

assert_eq!(d, &["(", "", "", ")"]);

Separators at the start or end of a string are neighbored by empty strings.

let d: Vec<_> = "010".split("0").collect();
assert_eq!(d, &["", "1", ""]);

When the empty string is used as a separator, it separates every character in the string, along with the beginning and end of the string.

let f: Vec<_> = "rust".split("").collect();
assert_eq!(f, &["", "r", "u", "s", "t", ""]);

Contiguous separators can lead to possibly surprising behavior when whitespace is used as the separator. This code is correct:

let x = "    a  b c".to_string();
let d: Vec<_> = x.split(' ').collect();

assert_eq!(d, &["", "", "", "", "a", "", "b", "c"]);

It does not give you:

assert_eq!(d, &["a", "b", "c"]);

Use split_whitespace for this behavior.

1.51.0 · source

pub fn split_inclusive<'a, P>(&'a self, pat: P) -> SplitInclusive<'a, P>
where P: Pattern<'a>,

An iterator over substrings of this string slice, separated by characters matched by a pattern. Differs from the iterator produced by split in that split_inclusive leaves the matched part as the terminator of the substring.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples
let v: Vec<&str> = "Mary had a little lamb\nlittle lamb\nlittle lamb."
    .split_inclusive('\n').collect();
assert_eq!(v, ["Mary had a little lamb\n", "little lamb\n", "little lamb."]);

If the last element of the string is matched, that element will be considered the terminator of the preceding substring. That substring will be the last item returned by the iterator.

let v: Vec<&str> = "Mary had a little lamb\nlittle lamb\nlittle lamb.\n"
    .split_inclusive('\n').collect();
assert_eq!(v, ["Mary had a little lamb\n", "little lamb\n", "little lamb.\n"]);
1.0.0 · source

pub fn rsplit<'a, P>(&'a self, pat: P) -> RSplit<'a, P>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

An iterator over substrings of the given string slice, separated by characters matched by a pattern and yielded in reverse order.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator requires that the pattern supports a reverse search, and it will be a DoubleEndedIterator if a forward/reverse search yields the same elements.

For iterating from the front, the split method can be used.

§Examples

Simple patterns:

let v: Vec<&str> = "Mary had a little lamb".rsplit(' ').collect();
assert_eq!(v, ["lamb", "little", "a", "had", "Mary"]);

let v: Vec<&str> = "".rsplit('X').collect();
assert_eq!(v, [""]);

let v: Vec<&str> = "lionXXtigerXleopard".rsplit('X').collect();
assert_eq!(v, ["leopard", "tiger", "", "lion"]);

let v: Vec<&str> = "lion::tiger::leopard".rsplit("::").collect();
assert_eq!(v, ["leopard", "tiger", "lion"]);

A more complex pattern, using a closure:

let v: Vec<&str> = "abc1defXghi".rsplit(|c| c == '1' || c == 'X').collect();
assert_eq!(v, ["ghi", "def", "abc"]);
1.0.0 · source

pub fn split_terminator<'a, P>(&'a self, pat: P) -> SplitTerminator<'a, P>
where P: Pattern<'a>,

An iterator over substrings of the given string slice, separated by characters matched by a pattern.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

Equivalent to split, except that the trailing substring is skipped if empty.

This method can be used for string data that is terminated, rather than separated by a pattern.

§Iterator behavior

The returned iterator will be a DoubleEndedIterator if the pattern allows a reverse search and forward/reverse search yields the same elements. This is true for, e.g., char, but not for &str.

If the pattern allows a reverse search but its results might differ from a forward search, the rsplit_terminator method can be used.

§Examples
let v: Vec<&str> = "A.B.".split_terminator('.').collect();
assert_eq!(v, ["A", "B"]);

let v: Vec<&str> = "A..B..".split_terminator(".").collect();
assert_eq!(v, ["A", "", "B", ""]);

let v: Vec<&str> = "A.B:C.D".split_terminator(&['.', ':'][..]).collect();
assert_eq!(v, ["A", "B", "C", "D"]);
1.0.0 · source

pub fn rsplit_terminator<'a, P>(&'a self, pat: P) -> RSplitTerminator<'a, P>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

An iterator over substrings of self, separated by characters matched by a pattern and yielded in reverse order.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

Equivalent to split, except that the trailing substring is skipped if empty.

This method can be used for string data that is terminated, rather than separated by a pattern.

§Iterator behavior

The returned iterator requires that the pattern supports a reverse search, and it will be double ended if a forward/reverse search yields the same elements.

For iterating from the front, the split_terminator method can be used.

§Examples
let v: Vec<&str> = "A.B.".rsplit_terminator('.').collect();
assert_eq!(v, ["B", "A"]);

let v: Vec<&str> = "A..B..".rsplit_terminator(".").collect();
assert_eq!(v, ["", "B", "", "A"]);

let v: Vec<&str> = "A.B:C.D".rsplit_terminator(&['.', ':'][..]).collect();
assert_eq!(v, ["D", "C", "B", "A"]);
1.0.0 · source

pub fn splitn<'a, P>(&'a self, n: usize, pat: P) -> SplitN<'a, P>
where P: Pattern<'a>,

An iterator over substrings of the given string slice, separated by a pattern, restricted to returning at most n items.

If n substrings are returned, the last substring (the nth substring) will contain the remainder of the string.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator will not be double ended, because it is not efficient to support.

If the pattern allows a reverse search, the rsplitn method can be used.

§Examples

Simple patterns:

let v: Vec<&str> = "Mary had a little lambda".splitn(3, ' ').collect();
assert_eq!(v, ["Mary", "had", "a little lambda"]);

let v: Vec<&str> = "lionXXtigerXleopard".splitn(3, "X").collect();
assert_eq!(v, ["lion", "", "tigerXleopard"]);

let v: Vec<&str> = "abcXdef".splitn(1, 'X').collect();
assert_eq!(v, ["abcXdef"]);

let v: Vec<&str> = "".splitn(1, 'X').collect();
assert_eq!(v, [""]);

A more complex pattern, using a closure:

let v: Vec<&str> = "abc1defXghi".splitn(2, |c| c == '1' || c == 'X').collect();
assert_eq!(v, ["abc", "defXghi"]);
1.0.0 · source

pub fn rsplitn<'a, P>(&'a self, n: usize, pat: P) -> RSplitN<'a, P>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

An iterator over substrings of this string slice, separated by a pattern, starting from the end of the string, restricted to returning at most n items.

If n substrings are returned, the last substring (the nth substring) will contain the remainder of the string.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator will not be double ended, because it is not efficient to support.

For splitting from the front, the splitn method can be used.

§Examples

Simple patterns:

let v: Vec<&str> = "Mary had a little lamb".rsplitn(3, ' ').collect();
assert_eq!(v, ["lamb", "little", "Mary had a"]);

let v: Vec<&str> = "lionXXtigerXleopard".rsplitn(3, 'X').collect();
assert_eq!(v, ["leopard", "tiger", "lionX"]);

let v: Vec<&str> = "lion::tiger::leopard".rsplitn(2, "::").collect();
assert_eq!(v, ["leopard", "lion::tiger"]);

A more complex pattern, using a closure:

let v: Vec<&str> = "abc1defXghi".rsplitn(2, |c| c == '1' || c == 'X').collect();
assert_eq!(v, ["ghi", "abc1def"]);
1.52.0 · source

pub fn split_once<'a, P>(&'a self, delimiter: P) -> Option<(&'a str, &'a str)>
where P: Pattern<'a>,

Splits the string on the first occurrence of the specified delimiter and returns prefix before delimiter and suffix after delimiter.

§Examples
assert_eq!("cfg".split_once('='), None);
assert_eq!("cfg=".split_once('='), Some(("cfg", "")));
assert_eq!("cfg=foo".split_once('='), Some(("cfg", "foo")));
assert_eq!("cfg=foo=bar".split_once('='), Some(("cfg", "foo=bar")));
1.52.0 · source

pub fn rsplit_once<'a, P>(&'a self, delimiter: P) -> Option<(&'a str, &'a str)>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

Splits the string on the last occurrence of the specified delimiter and returns prefix before delimiter and suffix after delimiter.

§Examples
assert_eq!("cfg".rsplit_once('='), None);
assert_eq!("cfg=foo".rsplit_once('='), Some(("cfg", "foo")));
assert_eq!("cfg=foo=bar".rsplit_once('='), Some(("cfg=foo", "bar")));
1.2.0 · source

pub fn matches<'a, P>(&'a self, pat: P) -> Matches<'a, P>
where P: Pattern<'a>,

An iterator over the disjoint matches of a pattern within the given string slice.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator will be a DoubleEndedIterator if the pattern allows a reverse search and forward/reverse search yields the same elements. This is true for, e.g., char, but not for &str.

If the pattern allows a reverse search but its results might differ from a forward search, the rmatches method can be used.

§Examples
let v: Vec<&str> = "abcXXXabcYYYabc".matches("abc").collect();
assert_eq!(v, ["abc", "abc", "abc"]);

let v: Vec<&str> = "1abc2abc3".matches(char::is_numeric).collect();
assert_eq!(v, ["1", "2", "3"]);
1.2.0 · source

pub fn rmatches<'a, P>(&'a self, pat: P) -> RMatches<'a, P>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

An iterator over the disjoint matches of a pattern within this string slice, yielded in reverse order.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator requires that the pattern supports a reverse search, and it will be a DoubleEndedIterator if a forward/reverse search yields the same elements.

For iterating from the front, the matches method can be used.

§Examples
let v: Vec<&str> = "abcXXXabcYYYabc".rmatches("abc").collect();
assert_eq!(v, ["abc", "abc", "abc"]);

let v: Vec<&str> = "1abc2abc3".rmatches(char::is_numeric).collect();
assert_eq!(v, ["3", "2", "1"]);
1.5.0 · source

pub fn match_indices<'a, P>(&'a self, pat: P) -> MatchIndices<'a, P>
where P: Pattern<'a>,

An iterator over the disjoint matches of a pattern within this string slice as well as the index that the match starts at.

For matches of pat within self that overlap, only the indices corresponding to the first match are returned.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator will be a DoubleEndedIterator if the pattern allows a reverse search and forward/reverse search yields the same elements. This is true for, e.g., char, but not for &str.

If the pattern allows a reverse search but its results might differ from a forward search, the rmatch_indices method can be used.

§Examples
let v: Vec<_> = "abcXXXabcYYYabc".match_indices("abc").collect();
assert_eq!(v, [(0, "abc"), (6, "abc"), (12, "abc")]);

let v: Vec<_> = "1abcabc2".match_indices("abc").collect();
assert_eq!(v, [(1, "abc"), (4, "abc")]);

let v: Vec<_> = "ababa".match_indices("aba").collect();
assert_eq!(v, [(0, "aba")]); // only the first `aba`
1.5.0 · source

pub fn rmatch_indices<'a, P>(&'a self, pat: P) -> RMatchIndices<'a, P>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

An iterator over the disjoint matches of a pattern within self, yielded in reverse order along with the index of the match.

For matches of pat within self that overlap, only the indices corresponding to the last match are returned.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Iterator behavior

The returned iterator requires that the pattern supports a reverse search, and it will be a DoubleEndedIterator if a forward/reverse search yields the same elements.

For iterating from the front, the match_indices method can be used.

§Examples
let v: Vec<_> = "abcXXXabcYYYabc".rmatch_indices("abc").collect();
assert_eq!(v, [(12, "abc"), (6, "abc"), (0, "abc")]);

let v: Vec<_> = "1abcabc2".rmatch_indices("abc").collect();
assert_eq!(v, [(4, "abc"), (1, "abc")]);

let v: Vec<_> = "ababa".rmatch_indices("aba").collect();
assert_eq!(v, [(2, "aba")]); // only the last `aba`
1.0.0 · source

pub fn trim(&self) -> &str

Returns a string slice with leading and trailing whitespace removed.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space, which includes newlines.

§Examples
let s = "\n Hello\tworld\t\n";

assert_eq!("Hello\tworld", s.trim());
1.30.0 · source

pub fn trim_start(&self) -> &str

Returns a string slice with leading whitespace removed.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space, which includes newlines.

§Text directionality

A string is a sequence of bytes. start in this context means the first position of that byte string; for a left-to-right language like English or Russian, this will be left side, and for right-to-left languages like Arabic or Hebrew, this will be the right side.

§Examples

Basic usage:

let s = "\n Hello\tworld\t\n";
assert_eq!("Hello\tworld\t\n", s.trim_start());

Directionality:

let s = "  English  ";
assert!(Some('E') == s.trim_start().chars().next());

let s = "  עברית  ";
assert!(Some('ע') == s.trim_start().chars().next());
1.30.0 · source

pub fn trim_end(&self) -> &str

Returns a string slice with trailing whitespace removed.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space, which includes newlines.

§Text directionality

A string is a sequence of bytes. end in this context means the last position of that byte string; for a left-to-right language like English or Russian, this will be right side, and for right-to-left languages like Arabic or Hebrew, this will be the left side.

§Examples

Basic usage:

let s = "\n Hello\tworld\t\n";
assert_eq!("\n Hello\tworld", s.trim_end());

Directionality:

let s = "  English  ";
assert!(Some('h') == s.trim_end().chars().rev().next());

let s = "  עברית  ";
assert!(Some('ת') == s.trim_end().chars().rev().next());
1.0.0 · source

pub fn trim_left(&self) -> &str

👎Deprecated since 1.33.0: superseded by trim_start

Returns a string slice with leading whitespace removed.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space.

§Text directionality

A string is a sequence of bytes. ‘Left’ in this context means the first position of that byte string; for a language like Arabic or Hebrew which are ‘right to left’ rather than ‘left to right’, this will be the right side, not the left.

§Examples

Basic usage:

let s = " Hello\tworld\t";

assert_eq!("Hello\tworld\t", s.trim_left());

Directionality:

let s = "  English";
assert!(Some('E') == s.trim_left().chars().next());

let s = "  עברית";
assert!(Some('ע') == s.trim_left().chars().next());
1.0.0 · source

pub fn trim_right(&self) -> &str

👎Deprecated since 1.33.0: superseded by trim_end

Returns a string slice with trailing whitespace removed.

‘Whitespace’ is defined according to the terms of the Unicode Derived Core Property White_Space.

§Text directionality

A string is a sequence of bytes. ‘Right’ in this context means the last position of that byte string; for a language like Arabic or Hebrew which are ‘right to left’ rather than ‘left to right’, this will be the left side, not the right.

§Examples

Basic usage:

let s = " Hello\tworld\t";

assert_eq!(" Hello\tworld", s.trim_right());

Directionality:

let s = "English  ";
assert!(Some('h') == s.trim_right().chars().rev().next());

let s = "עברית  ";
assert!(Some('ת') == s.trim_right().chars().rev().next());
1.0.0 · source

pub fn trim_matches<'a, P>(&'a self, pat: P) -> &'a str
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: DoubleEndedSearcher<'a>,

Returns a string slice with all prefixes and suffixes that match a pattern repeatedly removed.

The pattern can be a char, a slice of chars, or a function or closure that determines if a character matches.

§Examples

Simple patterns:

assert_eq!("11foo1bar11".trim_matches('1'), "foo1bar");
assert_eq!("123foo1bar123".trim_matches(char::is_numeric), "foo1bar");

let x: &[_] = &['1', '2'];
assert_eq!("12foo1bar12".trim_matches(x), "foo1bar");

A more complex pattern, using a closure:

assert_eq!("1foo1barXX".trim_matches(|c| c == '1' || c == 'X'), "foo1bar");
1.30.0 · source

pub fn trim_start_matches<'a, P>(&'a self, pat: P) -> &'a str
where P: Pattern<'a>,

Returns a string slice with all prefixes that match a pattern repeatedly removed.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Text directionality

A string is a sequence of bytes. start in this context means the first position of that byte string; for a left-to-right language like English or Russian, this will be left side, and for right-to-left languages like Arabic or Hebrew, this will be the right side.

§Examples
assert_eq!("11foo1bar11".trim_start_matches('1'), "foo1bar11");
assert_eq!("123foo1bar123".trim_start_matches(char::is_numeric), "foo1bar123");

let x: &[_] = &['1', '2'];
assert_eq!("12foo1bar12".trim_start_matches(x), "foo1bar12");
1.45.0 · source

pub fn strip_prefix<'a, P>(&'a self, prefix: P) -> Option<&'a str>
where P: Pattern<'a>,

Returns a string slice with the prefix removed.

If the string starts with the pattern prefix, returns the substring after the prefix, wrapped in Some. Unlike trim_start_matches, this method removes the prefix exactly once.

If the string does not start with prefix, returns None.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples
assert_eq!("foo:bar".strip_prefix("foo:"), Some("bar"));
assert_eq!("foo:bar".strip_prefix("bar"), None);
assert_eq!("foofoo".strip_prefix("foo"), Some("foo"));
1.45.0 · source

pub fn strip_suffix<'a, P>(&'a self, suffix: P) -> Option<&'a str>
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

Returns a string slice with the suffix removed.

If the string ends with the pattern suffix, returns the substring before the suffix, wrapped in Some. Unlike trim_end_matches, this method removes the suffix exactly once.

If the string does not end with suffix, returns None.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Examples
assert_eq!("bar:foo".strip_suffix(":foo"), Some("bar"));
assert_eq!("bar:foo".strip_suffix("bar"), None);
assert_eq!("foofoo".strip_suffix("foo"), Some("foo"));
1.30.0 · source

pub fn trim_end_matches<'a, P>(&'a self, pat: P) -> &'a str
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

Returns a string slice with all suffixes that match a pattern repeatedly removed.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Text directionality

A string is a sequence of bytes. end in this context means the last position of that byte string; for a left-to-right language like English or Russian, this will be right side, and for right-to-left languages like Arabic or Hebrew, this will be the left side.

§Examples

Simple patterns:

assert_eq!("11foo1bar11".trim_end_matches('1'), "11foo1bar");
assert_eq!("123foo1bar123".trim_end_matches(char::is_numeric), "123foo1bar");

let x: &[_] = &['1', '2'];
assert_eq!("12foo1bar12".trim_end_matches(x), "12foo1bar");

A more complex pattern, using a closure:

assert_eq!("1fooX".trim_end_matches(|c| c == '1' || c == 'X'), "1foo");
1.0.0 · source

pub fn trim_left_matches<'a, P>(&'a self, pat: P) -> &'a str
where P: Pattern<'a>,

👎Deprecated since 1.33.0: superseded by trim_start_matches

Returns a string slice with all prefixes that match a pattern repeatedly removed.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Text directionality

A string is a sequence of bytes. ‘Left’ in this context means the first position of that byte string; for a language like Arabic or Hebrew which are ‘right to left’ rather than ‘left to right’, this will be the right side, not the left.

§Examples
assert_eq!("11foo1bar11".trim_left_matches('1'), "foo1bar11");
assert_eq!("123foo1bar123".trim_left_matches(char::is_numeric), "foo1bar123");

let x: &[_] = &['1', '2'];
assert_eq!("12foo1bar12".trim_left_matches(x), "foo1bar12");
1.0.0 · source

pub fn trim_right_matches<'a, P>(&'a self, pat: P) -> &'a str
where P: Pattern<'a>, <P as Pattern<'a>>::Searcher: ReverseSearcher<'a>,

👎Deprecated since 1.33.0: superseded by trim_end_matches

Returns a string slice with all suffixes that match a pattern repeatedly removed.

The pattern can be a &str, char, a slice of chars, or a function or closure that determines if a character matches.

§Text directionality

A string is a sequence of bytes. ‘Right’ in this context means the last position of that byte string; for a language like Arabic or Hebrew which are ‘right to left’ rather than ‘left to right’, this will be the left side, not the right.

§Examples

Simple patterns:

assert_eq!("11foo1bar11".trim_right_matches('1'), "11foo1bar");
assert_eq!("123foo1bar123".trim_right_matches(char::is_numeric), "123foo1bar");

let x: &[_] = &['1', '2'];
assert_eq!("12foo1bar12".trim_right_matches(x), "12foo1bar");

A more complex pattern, using a closure:

assert_eq!("1fooX".trim_right_matches(|c| c == '1' || c == 'X'), "1foo");
1.0.0 · source

pub fn parse<F>(&self) -> Result<F, <F as FromStr>::Err>
where F: FromStr,

Parses this string slice into another type.

Because parse is so general, it can cause problems with type inference. As such, parse is one of the few times you’ll see the syntax affectionately known as the ‘turbofish’: ::<>. This helps the inference algorithm understand specifically which type you’re trying to parse into.

parse can parse into any type that implements the FromStr trait.

§Errors

Will return Err if it’s not possible to parse this string slice into the desired type.

§Examples

Basic usage

let four: u32 = "4".parse().unwrap();

assert_eq!(4, four);

Using the ‘turbofish’ instead of annotating four:

let four = "4".parse::<u32>();

assert_eq!(Ok(4), four);

Failing to parse:

let nope = "j".parse::<u32>();

assert!(nope.is_err());
1.23.0 · source

pub fn is_ascii(&self) -> bool

Checks if all characters in this string are within the ASCII range.

§Examples
let ascii = "hello!\n";
let non_ascii = "Grüße, Jürgen ❤";

assert!(ascii.is_ascii());
assert!(!non_ascii.is_ascii());
source

pub fn as_ascii(&self) -> Option<&[AsciiChar]>

🔬This is a nightly-only experimental API. (ascii_char)

If this string slice is_ascii, returns it as a slice of ASCII characters, otherwise returns None.

1.23.0 · source

pub fn eq_ignore_ascii_case(&self, other: &str) -> bool

Checks that two strings are an ASCII case-insensitive match.

Same as to_ascii_lowercase(a) == to_ascii_lowercase(b), but without allocating and copying temporaries.

§Examples
assert!("Ferris".eq_ignore_ascii_case("FERRIS"));
assert!("Ferrös".eq_ignore_ascii_case("FERRöS"));
assert!(!"Ferrös".eq_ignore_ascii_case("FERRÖS"));
1.80.0 · source

pub fn trim_ascii_start(&self) -> &str

Returns a string slice with leading ASCII whitespace removed.

‘Whitespace’ refers to the definition used by u8::is_ascii_whitespace.

§Examples
assert_eq!(" \t \u{3000}hello world\n".trim_ascii_start(), "\u{3000}hello world\n");
assert_eq!("  ".trim_ascii_start(), "");
assert_eq!("".trim_ascii_start(), "");
1.80.0 · source

pub fn trim_ascii_end(&self) -> &str

Returns a string slice with trailing ASCII whitespace removed.

‘Whitespace’ refers to the definition used by u8::is_ascii_whitespace.

§Examples
assert_eq!("\r hello world\u{3000}\n ".trim_ascii_end(), "\r hello world\u{3000}");
assert_eq!("  ".trim_ascii_end(), "");
assert_eq!("".trim_ascii_end(), "");
1.80.0 · source

pub fn trim_ascii(&self) -> &str

Returns a string slice with leading and trailing ASCII whitespace removed.

‘Whitespace’ refers to the definition used by u8::is_ascii_whitespace.

§Examples
assert_eq!("\r hello world\n ".trim_ascii(), "hello world");
assert_eq!("  ".trim_ascii(), "");
assert_eq!("".trim_ascii(), "");
1.34.0 · source

pub fn escape_debug(&self) -> EscapeDebug<'_>

Return an iterator that escapes each char in self with char::escape_debug.

Note: only extended grapheme codepoints that begin the string will be escaped.

§Examples

As an iterator:

for c in "❤\n!".escape_debug() {
    print!("{c}");
}
println!();

Using println! directly:

println!("{}", "❤\n!".escape_debug());

Both are equivalent to:

println!("❤\\n!");

Using to_string:

assert_eq!("❤\n!".escape_debug().to_string(), "❤\\n!");
1.34.0 · source

pub fn escape_default(&self) -> EscapeDefault<'_>

Return an iterator that escapes each char in self with char::escape_default.

§Examples

As an iterator:

for c in "❤\n!".escape_default() {
    print!("{c}");
}
println!();

Using println! directly:

println!("{}", "❤\n!".escape_default());

Both are equivalent to:

println!("\\u{{2764}}\\n!");

Using to_string:

assert_eq!("❤\n!".escape_default().to_string(), "\\u{2764}\\n!");
1.34.0 · source

pub fn escape_unicode(&self) -> EscapeUnicode<'_>

Return an iterator that escapes each char in self with char::escape_unicode.

§Examples

As an iterator:

for c in "❤\n!".escape_unicode() {
    print!("{c}");
}
println!();

Using println! directly:

println!("{}", "❤\n!".escape_unicode());

Both are equivalent to:

println!("\\u{{2764}}\\u{{a}}\\u{{21}}");

Using to_string:

assert_eq!("❤\n!".escape_unicode().to_string(), "\\u{2764}\\u{a}\\u{21}");
1.0.0 · source

pub fn replace<'a, P>(&'a self, from: P, to: &str) -> String
where P: Pattern<'a>,

Available on non-no_global_oom_handling only.

Replaces all matches of a pattern with another string.

replace creates a new String, and copies the data from this string slice into it. While doing so, it attempts to find matches of a pattern. If it finds any, it replaces them with the replacement string slice.

§Examples

Basic usage:

let s = "this is old";

assert_eq!("this is new", s.replace("old", "new"));
assert_eq!("than an old", s.replace("is", "an"));

When the pattern doesn’t match, it returns this string slice as String:

let s = "this is old";
assert_eq!(s, s.replace("cookie monster", "little lamb"));
1.16.0 · source

pub fn replacen<'a, P>(&'a self, pat: P, to: &str, count: usize) -> String
where P: Pattern<'a>,

Available on non-no_global_oom_handling only.

Replaces first N matches of a pattern with another string.

replacen creates a new String, and copies the data from this string slice into it. While doing so, it attempts to find matches of a pattern. If it finds any, it replaces them with the replacement string slice at most count times.

§Examples

Basic usage:

let s = "foo foo 123 foo";
assert_eq!("new new 123 foo", s.replacen("foo", "new", 2));
assert_eq!("faa fao 123 foo", s.replacen('o', "a", 3));
assert_eq!("foo foo new23 foo", s.replacen(char::is_numeric, "new", 1));

When the pattern doesn’t match, it returns this string slice as String:

let s = "this is old";
assert_eq!(s, s.replacen("cookie monster", "little lamb", 10));
1.2.0 · source

pub fn to_lowercase(&self) -> String

Available on non-no_global_oom_handling only.

Returns the lowercase equivalent of this string slice, as a new String.

‘Lowercase’ is defined according to the terms of the Unicode Derived Core Property Lowercase.

Since some characters can expand into multiple characters when changing the case, this function returns a String instead of modifying the parameter in-place.

§Examples

Basic usage:

let s = "HELLO";

assert_eq!("hello", s.to_lowercase());

A tricky example, with sigma:

let sigma = "Σ";

assert_eq!("σ", sigma.to_lowercase());

// but at the end of a word, it's ς, not σ:
let odysseus = "ὈΔΥΣΣΕΎΣ";

assert_eq!("ὀδυσσεύς", odysseus.to_lowercase());

Languages without case are not changed:

let new_year = "农历新年";

assert_eq!(new_year, new_year.to_lowercase());
1.2.0 · source

pub fn to_uppercase(&self) -> String

Available on non-no_global_oom_handling only.

Returns the uppercase equivalent of this string slice, as a new String.

‘Uppercase’ is defined according to the terms of the Unicode Derived Core Property Uppercase.

Since some characters can expand into multiple characters when changing the case, this function returns a String instead of modifying the parameter in-place.

§Examples

Basic usage:

let s = "hello";

assert_eq!("HELLO", s.to_uppercase());

Scripts without case are not changed:

let new_year = "农历新年";

assert_eq!(new_year, new_year.to_uppercase());

One character can become multiple:

let s = "tschüß";

assert_eq!("TSCHÜSS", s.to_uppercase());
1.16.0 · source

pub fn repeat(&self, n: usize) -> String

Available on non-no_global_oom_handling only.

Creates a new String by repeating a string n times.

§Panics

This function will panic if the capacity would overflow.

§Examples

Basic usage:

assert_eq!("abc".repeat(4), String::from("abcabcabcabc"));

A panic upon overflow:

// this will panic at runtime
let huge = "0123456789abcdef".repeat(usize::MAX);
Examples found in repository?
examples/stress_tests/text_pipeline.rs (line 46)
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
fn spawn(mut commands: Commands, asset_server: Res<AssetServer>) {
    warn!(include_str!("warning_string.txt"));

    commands.spawn(Camera2dBundle::default());
    let sections = (1..=50)
        .flat_map(|i| {
            [
                TextSection {
                    value: "text".repeat(i),
                    style: TextStyle {
                        font: asset_server.load("fonts/FiraMono-Medium.ttf"),
                        font_size: (4 + i % 10) as f32,
                        color: BLUE.into(),
                    },
                },
                TextSection {
                    value: "pipeline".repeat(i),
                    style: TextStyle {
                        font: asset_server.load("fonts/FiraSans-Bold.ttf"),
                        font_size: (4 + i % 11) as f32,
                        color: YELLOW.into(),
                    },
                },
            ]
        })
        .collect::<Vec<_>>();
    commands.spawn(Text2dBundle {
        text: Text {
            sections,
            justify: JustifyText::Center,
            linebreak_behavior: BreakLineOn::AnyCharacter,
        },
        ..Default::default()
    });
}
More examples
Hide additional examples
examples/stress_tests/many_glyphs.rs (line 50)
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
fn setup(mut commands: Commands) {
    warn!(include_str!("warning_string.txt"));

    commands.spawn(Camera2dBundle::default());
    let mut text = Text {
        sections: vec![TextSection {
            value: "0123456789".repeat(10_000),
            style: TextStyle {
                font_size: 4.,
                ..default()
            },
        }],
        justify: JustifyText::Left,
        linebreak_behavior: BreakLineOn::AnyCharacter,
    };

    commands
        .spawn(NodeBundle {
            style: Style {
                width: Val::Percent(100.),
                align_items: AlignItems::Center,
                justify_content: JustifyContent::Center,
                ..default()
            },
            ..default()
        })
        .with_children(|commands| {
            commands.spawn(TextBundle {
                text: text.clone(),
                style: Style {
                    width: Val::Px(1000.),
                    ..Default::default()
                },
                ..Default::default()
            });
        });

    text.sections[0].style.color = RED.into();

    commands.spawn(Text2dBundle {
        text,
        text_anchor: bevy::sprite::Anchor::Center,
        text_2d_bounds: Text2dBounds {
            size: Vec2::new(1000., f32::INFINITY),
        },
        ..Default::default()
    });
}
1.23.0 · source

pub fn to_ascii_uppercase(&self) -> String

Available on non-no_global_oom_handling only.

Returns a copy of this string where each character is mapped to its ASCII upper case equivalent.

ASCII letters ‘a’ to ‘z’ are mapped to ‘A’ to ‘Z’, but non-ASCII letters are unchanged.

To uppercase the value in-place, use make_ascii_uppercase.

To uppercase ASCII characters in addition to non-ASCII characters, use to_uppercase.

§Examples
let s = "Grüße, Jürgen ❤";

assert_eq!("GRüßE, JüRGEN ❤", s.to_ascii_uppercase());
1.23.0 · source

pub fn to_ascii_lowercase(&self) -> String

Available on non-no_global_oom_handling only.

Returns a copy of this string where each character is mapped to its ASCII lower case equivalent.

ASCII letters ‘A’ to ‘Z’ are mapped to ‘a’ to ‘z’, but non-ASCII letters are unchanged.

To lowercase the value in-place, use make_ascii_lowercase.

To lowercase ASCII characters in addition to non-ASCII characters, use to_lowercase.

§Examples
let s = "Grüße, Jürgen ❤";

assert_eq!("grüße, jürgen ❤", s.to_ascii_lowercase());

Trait Implementations§

§

impl AsRef<str> for Name

§

fn as_ref(&self) -> &str

Converts this type into a shared reference of the (usually inferred) input type.
§

impl Clone for Name

§

fn clone(&self) -> Name

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Component for Name
where Name: Send + Sync + 'static,

§

const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
§

fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
§

impl Debug for Name

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl Default for Name

§

fn default() -> Name

Returns the “default value” for a type. Read more
§

impl Deref for Name

§

type Target = str

The resulting type after dereferencing.
§

fn deref(&self) -> &<Name as Deref>::Target

Dereferences the value.
§

impl<'de> Deserialize<'de> for Name

§

fn deserialize<D>( deserializer: D ) -> Result<Name, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
§

impl Display for Name

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl From<&Name> for AnimationTargetId

§

fn from(name: &Name) -> AnimationTargetId

Converts to this type from the input type.
§

impl From<&Name> for String

§

fn from(val: &Name) -> String

Converts to this type from the input type.
§

impl From<&str> for Name

§

fn from(name: &str) -> Name

Converts to this type from the input type.
§

impl From<Name> for String

§

fn from(val: Name) -> String

Converts to this type from the input type.
§

impl From<String> for Name

§

fn from(name: String) -> Name

Converts to this type from the input type.
§

impl FromReflect for Name
where Name: Any + Send + Sync, u64: FromReflect + TypePath + RegisterForReflection, Cow<'static, str>: FromReflect + TypePath + RegisterForReflection,

§

fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Name>

Constructs a concrete instance of Self from a reflected value.
§

fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
§

impl GetTypeRegistration for Name
where Name: Any + Send + Sync, u64: FromReflect + TypePath + RegisterForReflection, Cow<'static, str>: FromReflect + TypePath + RegisterForReflection,

§

fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
§

fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
§

impl Hash for Name

§

fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
§

impl Ord for Name

§

fn cmp(&self, other: &Name) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
§

impl PartialEq for Name

§

fn eq(&self, other: &Name) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl PartialOrd for Name

§

fn partial_cmp(&self, other: &Name) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
§

impl Reflect for Name
where Name: Any + Send + Sync, u64: FromReflect + TypePath + RegisterForReflection, Cow<'static, str>: FromReflect + TypePath + RegisterForReflection,

§

fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
§

fn into_any(self: Box<Name>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
§

fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
§

fn into_reflect(self: Box<Name>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
§

fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
§

fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
§

fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
§

fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
§

fn try_apply( &mut self, value: &(dyn Reflect + 'static) ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
§

fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
§

fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
§

fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
§

fn reflect_owned(self: Box<Name>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
§

fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
§

fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
§

fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
§

fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
§

fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
§

fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
§

impl Serialize for Name

§

fn serialize<S>( &self, serializer: S ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
§

impl Struct for Name
where Name: Any + Send + Sync, u64: FromReflect + TypePath + RegisterForReflection, Cow<'static, str>: FromReflect + TypePath + RegisterForReflection,

§

fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named name as a &dyn Reflect.
§

fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
§

fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
§

fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
§

fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
§

fn field_len(&self) -> usize

Returns the number of fields in the struct.
§

fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
§

fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
§

impl TypePath for Name
where Name: Any + Send + Sync,

§

fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
§

fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
§

fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
§

fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
§

fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
§

impl Typed for Name
where Name: Any + Send + Sync, u64: FromReflect + TypePath + RegisterForReflection, Cow<'static, str>: FromReflect + TypePath + RegisterForReflection,

§

fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
§

impl Eq for Name

Auto Trait Implementations§

§

impl Freeze for Name

§

impl RefUnwindSafe for Name

§

impl Send for Name

§

impl Sync for Name

§

impl Unpin for Name

§

impl UnwindSafe for Name

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<C> Bundle for C
where C: Component,

§

fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )

§

unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

§

impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

§

fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DynEq for T
where T: Any + Eq,

§

fn as_any(&self) -> &(dyn Any + 'static)

Casts the type to dyn Any.
§

fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
§

impl<T> DynHash for T
where T: DynEq + Hash,

§

fn as_dyn_eq(&self) -> &(dyn DynEq + 'static)

Casts the type to dyn Any.
§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
§

impl<C> DynamicBundle for C
where C: Component,

§

fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))

§

impl<T> DynamicTypePath for T
where T: TypePath,

§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> FromWorld for T
where T: Default,

§

fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
§

impl<S> GetField for S
where S: Struct,

§

fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
§

fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Returns a mutable reference to the value of the field named name, downcast to T.
§

impl<T> GetPath for T
where T: Reflect + ?Sized,

§

fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
§

fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
§

fn path<'p, T>( &self, path: impl ReflectPath<'p> ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
§

fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

§

fn into_sample(self) -> T

§

impl<T> NoneValue for T
where T: Default,

§

type NoneType = T

§

fn null_value() -> T

The none-equivalent value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

source§

fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
source§

fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
source§

fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> Serialize for T
where T: Serialize + ?Sized,

source§

fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

source§

fn do_erased_serialize( &self, serializer: &mut dyn Serializer ) -> Result<(), ErrorImpl>

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

§

impl<T> ToSmolStr for T
where T: Display + ?Sized,

§

fn to_smolstr(&self) -> SmolStr

source§

impl<T> ToString for T
where T: Display + ?Sized,

source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

§

fn clone_type_data(&self) -> Box<dyn TypeData>

§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<T> ConditionalSend for T
where T: Send,

source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> Settings for T
where T: 'static + Send + Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,