Struct bevy::app::ci_testing::CiTestingConfig
pub struct CiTestingConfig {
pub exit_after: Option<u32>,
pub frame_time: Option<f32>,
pub screenshot_frames: Vec<u32, Global>,
}
Expand description
A configuration struct for automated CI testing.
It gets used when the bevy_ci_testing
feature is enabled to automatically
exit a Bevy app when run through the CI. This is needed because otherwise
Bevy apps would be stuck in the game loop and wouldn’t allow the CI to progress.
Fields§
§exit_after: Option<u32>
The number of frames after which Bevy should exit.
frame_time: Option<f32>
The time in seconds to update for each frame.
screenshot_frames: Vec<u32, Global>
Frames at which to capture a screenshot.
Trait Implementations§
§impl<'de> Deserialize<'de> for CiTestingConfig
impl<'de> Deserialize<'de> for CiTestingConfig
§fn deserialize<__D>(
__deserializer: __D
) -> Result<CiTestingConfig, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<CiTestingConfig, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Resource for CiTestingConfigwhere CiTestingConfig: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for CiTestingConfig
impl Send for CiTestingConfig
impl Sync for CiTestingConfig
impl Unpin for CiTestingConfig
impl UnwindSafe for CiTestingConfig
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.