Function bevy::animation::animation_player
pub fn animation_player(
time: Res<'_, Time<()>>,
animations: Res<'_, Assets<AnimationClip>>,
children: Query<'_, '_, &Children, ()>,
names: Query<'_, '_, &Name, ()>,
transforms: Query<'_, '_, &mut Transform, ()>,
morphs: Query<'_, '_, &mut MorphWeights, ()>,
parents: Query<'_, '_, (Has<AnimationPlayer>, Option<&Parent>), ()>,
animation_players: Query<'_, '_, (Entity, Option<&Parent>, &mut AnimationPlayer), ()>
)
Expand description
System that will play all animations, using any entity with a AnimationPlayer
and a Handle<AnimationClip>
as an animation root