Enum bevy::a11y::accesskit::ActionData

#[repr(C)]
pub enum ActionData { CustomAction(i32), Value(Box<str>), NumericValue(f64), ScrollTargetRect(Rect), ScrollToPoint(Point), SetScrollOffset(Point), SetTextSelection(TextSelection), }

Variants§

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CustomAction(i32)

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Value(Box<str>)

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NumericValue(f64)

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ScrollTargetRect(Rect)

Optional target rectangle for Action::ScrollIntoView, in the coordinate space of the action’s target node.

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ScrollToPoint(Point)

Target for Action::ScrollToPoint, in platform-native coordinates relative to the origin of the tree’s container (e.g. window).

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SetScrollOffset(Point)

Target for Action::SetScrollOffset, in the coordinate space of the action’s target node.

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SetTextSelection(TextSelection)

Trait Implementations§

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impl Clone for ActionData

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fn clone(&self) -> ActionData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActionData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for ActionData

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fn eq(&self, other: &ActionData) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ActionData

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